Zenless Zone Zero Drive Disc Depth Analysis
As an essential part of the Zeless Zone Zero, drive discs have always been a key item to increase agents' stats. Since ZZZ launch, the priority and adaptability of all kinds of drive discs have been a hot topic. For old proxies, new versions, new agents, new teams how to choose drive discs; For new proxies, how to get the most cost-effective drive disk? Let us help proxies in-depth analysis of the drive disk today.
1. Zenless Zone Zero drive discs entry points
Drive Discs are the most basic equipment in the ZZZ, and its main role is to provide stats. The drive discs can be placed in six partitions, drive discs contains one main stat and some sub-stats.
The main stats of partitions 1,2, 3 are fixed as ATK, HP, and DEF. The main stats of partitions 4,5, and 6 appear randomly within a certain interval. The above can be viewed at music store when you reach the level.
The set effect can be triggered when two or four pieces of the same set Drive Discs are carried.
B-Rank drive discs are not worth upgrading, A-Rank and S-Rank are worth to upgrading.
For new proxies, the Routine Cleanup of Drive Disc is more random. It is recommended to upgrade agent level in your team first and then upgrade the drive discs. It should be noted that the driver discs also has stats dilution. Simply put, you can't unify the main stat of drive discs, otherwise profits will decline. For example, when the partition 4,5, and 6 choose drive discs all based on ATK, the profits will be reduced a lot.
However, the ATK in Zenless Zone Zero is divided into "Offcombat ATK" and "Combat ATK". The so-called "Combat ATK" is the ATK calculated and increased after entering a combat. This Incombat ATK multiplies the agent's Offcombat ATK as the Basic ATK.
In the agent detailed stats interface, we will find that agents have a white value and a green value.
- The white value is usually a basic ATK, usually from the character upgrade and W-Engine upgrade.
- The green value is for other bonuses, such as the stats for the W-Engine and the Drive Discs.
However, when we enter a combat, all the offcombat white and green values will become white. It is important to note that ATK provided by support agents are "Combat ATK", so they are not counted in the white value. Therefore, this also leads to the benefit of ATK in ZZZ. Although ATK will reduce with dilution, it will not affect too much.
This type of combat buff is commonly found in W-Engine and Drive Discs sets and usually requires a certain trigger condition. But having little influence doesn't mean you can carry a lot of ATK stats. It is generally only considered to carry more than two ATK Drive Discs when the Combat ATK is less than 20% and there is no support agent.
2. Which partitions of Drive Discs that proxies need to pay attention on?
Note the PEN Ratio of partition 5 . The higher PEN Ratio, the stronger the agent. It is generally paired with Rina which can make higher returns.
However, with some exceptions, the defense reduction and PEN Ratio belong to the same defense multiplier area, and the two effects dilute each other. As a result, when using a team that needs to carry Nicole, the returns of PEN Ratio on partition 5 will be reduced.
It is also worth mentioning that there are Impact and Energy Regan stats on partition 6. Among them, the agents who don't need to standing in combat will use the drive disc of partition 6 with the Energy Regan.
3. How to select sub-stats of Drive Discs?
First of all, random stats in ZZZ are highly rewarding. Because the drive discs upgrade in Zenless Zone Zero gives agents a fixed boost. For example, the CRIT Rate will only appear at 2.4% instead of 2.2% or 2.6%. This makes the randomness of the random stats of drive discs in ZZZ is low but at the same time the upper limit is relatively reduced.
Name | Rarity | Value | Rarity | Value |
CRIT DMG | S | 4.80% | A | 3.20% |
CRIT Rate | S | 2.40% | A | 1.60% |
PEN Ratio | S | 9 | A | 6 |
DEF | S | 4.80% | A | 3.20% |
DEF | S | 1500.00% | A | 1000.00% |
ATK | S | 3.00% | A | 2.00% |
ATK | S | 19 | A | 13 |
HP | S | 3.00% | A | 2.00% |
HP | S | 112 | A | 75 |
In the current version, we are treating HP and DEF as invalid sub-stats for the time being. Effective output sub-stats are CRIT rate, CRIT DMG, Anomaly Mastery, and ATK percentage.
So how to retain driver discs that needs to be used according to sub-stats? Simply put, Direct DMG agnets need more CRIT rate and CRIT DMG than Anomaly agents do. Anomaly agents need more Anomaly Proficiency.
4. How to choose the Drive Disc Routine Cleanup?
Before we understand how to get more drive discs, we need to understand how to maximize the benefits of Ether Plating Agent. The conclusion is that before Lv.50, the return from completing combat simulation of Ether Plating Agent is 30% higher than Ether Plating Agent dose obtained by dismantling the drive discs. Therefore, it is still necessary for new proxies to obtain Ether Plating Agent from combat simulation rather than just by dismantling the drive discs.
Next, how to maximize the benefit of the drive discs. Let's take Anby, Zhu Yuan, Nicole in a team as an example. Team drive disc requirements are Chaotic Metal, Swing Jazz and Shockstar Disco. Where Chaotic Metal and Swing Jazz are in the same Routine Cleanup, then this two kind of drive discs are selected through the Routine Cleanup.
Then looking at the secondary drive discs of these agents (2-piece sets), it can be found that Anby, Zhu Yuan and Nicole can all use the two-pieces that have the set effect of CRIT Rate and ATK. So we can get these drive discs from music store. This method is called "weight method", the more times a team needs, the higher the number of repetitions, the higher the weight, the higher the selection priority.
5. The things need to be considered on Drive Discs redemption in Music Store
The ways to get Drive Discs in Music Store is divided into "random partition" and "selected partition", and the guarantee rules of the two are not shared. The master copy consumption is doubled when partition is selected. At the most basic level, if you even does not have 1,2,3 partitions drive discs of a drive disc set, then choose "random partition" Tunning.
The Beginner Tuning can always be selected as "random partition", because the B-Rank drive discs will be replaced by an A or S level drive disk in future. The B-Rank drive discs is basically used as Ether Plating Agent.
Intermediate Tuning needs to consume 5 Noise Reduction Master Copies at a time, and each tuning is a A-Rank drive disc. A maximum of five tuning guarantees an S-Rank drive disc. When choose "selected partition", the cost of the master copies is doubled, 10 Noise Reduction Master Copies will be consumed.
Advanced Tuning costs 3 Hi-Fi Master Copies each time, and "selected partition" tunning costs double.
After statistics, the best method is to save Noise Reduction Master Copies as much as possible, and it can be used for "random partition" tunning to obtain the stats when proxies reach higher level. For advanced tuning, "random partition" tunning is more profitable when your agent needs more than four partitions of the same drive disc; When your agent needs the drive disc of four partitions, the probability of "random partition" and "selected partition" is the same; When your agent only needs less than four of a drive disc set, "selected partition" gains the highest profits.
For example, my Zhu Yuan currently has six drive discs, of which the "Chaotic Metal" drive discs of partition 1,2,3,4 and the "Woodpecker Electro" drive disc of partition 6 are not good, which makes me disappoint. So the Chaotic Metal drive discs of four partitions can be obtained by "random partition". The original "Woodpecker Electro" drive disc on partition 6 can also be replaced if the "Chaotic Metal" drive disc in the 6 partition has better stats. After selecting the "Chaotic Metal" drive discs, switch to "selected partition" tunning to get a better 4 or 6 partition "Woodpecker Electro" drive disc.
These are all points you should know about the Drive Discs, and we believe proxies will be able to learn a more efficient way to obtain Drive Discs to optimize their agent development process.
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