Top 15 Tips Worth Learning in Zenless Zone Zero
We will provide a comprehensive guide for Zenless Zone Zero players in this article, covering tips and strategies from beginner to advanced levels. These tips may be numerous, but I have organized them into detailed categories. Now, fellow proxies, let's take a look at them one by one!
Contents
1) "Pulling"
2) "Alignment"
3) "Chain Attack"
4) "Daze"
5) "Defensive Assist"
1. "Pulling" Skill in Zenless Zone Zero
The most basic thing in ZZZ is "Pulling", or gathering enemies.Most of the combat scenarios in Zenless Zone Zero require us to gather enemies to save time.
1.1 Use of Pulling Capable Agents
For example, Nicole and Qingyi, but if you're using a team that doesn't have these characters, you'll need to rely on some in-game actions for "Pulling".
1.2 Pushing Enemies Skill in Zenless Zone Zero
Many agents can push enemies with their attacks and Ex-special attack. For example, when we use Soldier 11, we can use normal attacks or Ex-special attack to slowly push an enemy against a wall to attack.

1.3 Dodge Dash Pulling Skill in Zenless Zone Zero
For some characters that have a stronger push effect with their dash attacks, it is more effective to use dash attacks. For example, Corin and Ellen can push one or two enemies towards other enemies for the purpose of "Pulling".

2. Synchronization Skill in Zenless Zone Zero
The second important point is "Synchronization". This seems like a very advanced term, but in fact it can be interpreted as using the character's attack backswing to quickly switch to another agent to attack the enemy, thus basically achieving "Synchronization".

The Synchronization technique is fairly standard, but you'll need to be quick if you want to pull off a spectacular Synchronization. Let's take the team of Zhu Yuan, Nicole and Lucy as an example. Although this team's strength is average, it's a lot of fun to watch.

3. Chain Attack in Zenless Zone Zero
The normal "Chain Attack" involves three agents attacking in turn, with Bangboo being chosen for the final round.
3.1 Double-Chain Attack in Zenless Zone Zero
When facing a boss-level opponent, when the Main DPS Agent launches the first Chain Attack, you can cancel the second Chain Attack, switch agents to trigger a new Chain Attack, and select the Main DPS Agent to launch the Chain Attack again. This allows the Main DPS agent to use the "Chain Attack" twice, which is also known as a "Double-Chain Attack".
This technique can be used by all agents, but is especially important for Billy players.

3.2 Ultimate Charge Skill in Zenless Zone Zero
Both "Pulling" and "Chain Attack" have the same function, which is to get Decibels quickly, which is not only related to the attack, but also to the number of enemies hit, so we will combine the two for better effect.
Take Nicole for example, before the enemies get together, we can manually control the Daze Buildup of several enemies differently. This will allow us to trigger multiple "Chain Attacks" quickly, and at the same time, Decibels will accumulate at a fast rate.

4. Daze Control in Zenless Zone Zero
"Daze Control" is a technique used when knocking an enemy into a Daze state, and there are three actions you can use here:
4.1 Synchronization+Support agent's buff additions
For example, in a combat, Nicole will use the Enhanced Special to enter "Chain Attack". This builds up the Ether Anomaly and gives you a buff from Nicole when you choose Zhu Yuan to use "Chain Attack".

4.2 Synchronization+Main DPS agent's own buff stacks
For example, with Ellen's skill, triggering Alignment early allows you to build up buff effects earlier. If you want to use Double-Chain Attack at the same time, you can also switch the Support agent into Chain Attack instantly after the buildup is complete.

4.3 Synchronization+Ultimates
At the point where the enemy's Daze value turns colored, the enemy has actually been inflicted with the Daze Vulnerability status. So any agent in the party using Ultimates at this point has a damage boost.
5. Defensive Assist in Zenless Zone Zero
Our usual Defensive Assist is done by pressing the Switch Agent button when the enemy appears to flash. From this operation, we can extend the second type of Defensive Assist, "Double Assist".
5.1 Double Assist Skill
Perform the following actions when an enemy appears with an attack flash:

Use Dodge Attack and Defensive Assist to hit a normal Defensive Assist if it's a yellow flash, or a Dodge Counter if the enemy appears red. This maneuver allows for more damage to be dealt, as well as accumulating more daze buildup.

5.2 Special Attack Assist Skill
Perform the following actions when an enemy appears with an attack flash:

By using Special Attack and Defensive Assist at the moment of an enemy attack, you can deal one Special Attack and one Defensive Assist at the same time, which is much easier to do than "Double Assist" with a little practice.

5.3 Quick Double Assist Skill
While using Quick Assist:

The third is Quick Double Assist. For Support agents, using a skill that triggers Quick Assist in advance at the moment of the enemy's attack, and then quickly switching agent Assist twice will allow you to hit both Quick Assist and Defensive Assist at the same time, accumulating a higher Daze buildup

5.4 Quick Triple Assist Skill
While using Quick Assist:

Quick Triple Assist is actually an advanced version of Quick Double Assist, allowing Support Agents to hit Quick Assist, press Dodge Attack and press Defensive Assist twice in a row the moment they are stuck on an enemy. Requires a high level of proficiency!

5.5 Continous Defensive Assist Skill
The underlying logic of Continuous Defensive Assist depends on the distance between the enemy and the agent, so sometimes players may feel that their character has more than one chance to Defensive Assist. Sometimes you may feel that your character will be able to Defensive Assist more than once, but sometimes you will only be able to Defensive Assist once.

Take a more typical example, Nineveh. because of her wide range of attacks and fast movement speed, she is prone to triggering multiple Defensive Assist when we operate the agent Defensive Assist.
Secondly, take Ben as an example, because of his bigger size. So it's easy to trigger multiple Defensive Assists if you don't move too far when you're attacked by an enemy, whereas Qingyi can only trigger it once.

6. Quick Dodge Skill in Zenless Zone Zero
You can use this technique in situations where enemy attacks are more intense. Just keep tapping the dodge and agent toggle buttons.

These are just some of the combat tips for Zenless Zone Zero, there may be many more that we failed to discover, so if there are some you'd be happy to share some of the tips you've found, please share your genius ideas with your fellow proxies!
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